Well, we all liked it at our house, anyhow. ;) Usually SciFi movies and such scare me off with bad acting and cheezy story/effects - but this had none of those. The acting was really great, most of the characters were fleshed out, but by far the story was really well done.
The story revolves around the key to the lost room (its a motel room) and about 100 other everyday objects that also came from the room, all of which have unusual properties. The key, obviously, can open most doors, taking the user into the lost room. From there the user can go to nearly any other door they can visualize. The comb can freeze time for up to 10 seconds for the user, the pen can electrocute and fry someone, the watch can hardboil eggs, etc. Some are more powerful than others, some have properties left to be discovered, and some temporarily obtain new properties when combined with other objects.
The thing with the room is that each time the key holder leaves the room, the room resets. If the bed was mussed, it is suddenly made, etc. Anything left behind in the room, such as clothes or people, disappears. The only thing that can survive the room reset are objects.
Minor early plot spoilers from here to the cut!
Our protagonist, detective Joe Miller (dude from Six Feet Under) loses his daughter to a room reset (she's played fantastically by Elle Fanning, Dakota's little sister). So now Joe is on the hunt for some way to retrieve her, running across various people and factions of people involved with the mysterious objects.
Maybe that sounded cheezy. It's not - it's really fun to see what different objects can do and why they can do it and who you're gonna find using them. *shrugs*
So apparently it was made in hopes of a series coming out of it, similar to how Battlestar Galactica got its start. I kind of agree with most critics that it may of been better off as JUST a miniseries because as with most things, the magic is lost after however many seasons and they STILL haven't solved the puzzle or whatever. Kind of like what is happening slowly with Lost. Only with the Lost Room, our protagonists will be attempting to put to rest the lost room and in doing so, destroy the objects for good somehow while the Order tries to reassemble them all. The only interesting thing thrown into the mix will be Joe and how he interacts with the objects now that he himself is an object as the replacement Occupant.
Which the Order will probably find out once they take a good gander at that polaroid.
The only big plotholes that bothered me (or story holes or whatever) were Ruby even KNOWING to look for objects or whatever, and Juliana Margules' character and Joe sleeping together so quickly. For the second, I guess if they were only *hoping* to get a series out of this and there was a chance they weren't going to get it they thought, "Well, we'll have them sleep together NOW just in case we don't get a series."
The thing I like most about the Lost Room is that it's the real world with magic properties that are relatively subtle. So they don't have to go over the top with effects and end up being cheezy - because lets face it, to have a realistic outer-space type show, you need some damn fine effects. :D Anyway, it just gets my imagination going.